Quiztones has overcome some of the shortcomings of previous auditory training resources because it is an interactive training resource, presenting learners with auditory examples, multiple answers, and real-time feedback in the form of weighted grading. As is illustrated by the success of MacGamut in music curricula, auditory training too must consist of truly interactive learning technology for learners to benefit the most, and this is precisely what Quiztones has accomplished. So, why not bring this into audio education? A wonderful parallel example of this comes to us from music education in the use of MacGamut, which allows for mastery-based drill and practice in Aural Skills of Intervals, Scales, Chords, and much more. However, educators across all content areas today recognize the value of learning technology within the classroom, which includes a broad range of communication and related technologies used to support learning, teaching, and assessment. That is to say, learners would read the text and then take auditory quizzes, which then required manual grading. Each one of these is a valuable tool on their own, however they’re a very passive way of learning. Alton Everest’s Critical Listening Skills for Audio Professionals (Thomson Course Technology), and even Jason Corey’s Audio Production and Critical Listening (Focal Press). As audio engineers, we’ve always had some genuinely useful auditory training resources available to us like Dave Moulton’s Golden Ears, F. Deep Background: Why a Change is Necessaryįirst, to understand why any one solution is ideal, it’s helpful to understand just a tiny bit of history. Audiofile Engineering has created a Mac and iOS based ear training program for audio engineers, Quiztones, helps the listener develop more acute listening and frequency recognition skills. Therefore, providing new ways for engineers (especially students) to develop auditory skills is critical. Because, according to Quesnel & Woszczyk, “there is substantial evidence…that auditory perceptual skills can be improved by controlled practice and training.” Īuditory perception is one of the most basic skills required of audio engineers as we go about our daily tasks of balancing, treating, and mixing audio. That’s why so many forms of ear training for musicians and eventually engineers have evolved over the years. The only thing we can do is hone our auditory perception. Unless you have absolute pitch or synesthesia, we’re all playing with the hand dealt to us at birth.
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